QML frontend for the Qt3DInput::QInputSequence C++ 类。 更多...
导入语句: | import Qt3D.Input 2.2 |
Since: | Qt 5.7 |
实例化: | QInputSequence |
Represents a set of QAbstractActionInput's that must be triggerd one after the other.
The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses.
InputChord { tolerance: 10 inputs: [ ActionInput { sourceDevice: keyboardSourceDevice keys: [Qt.Key_A] }, ActionInput { sourceDevice: keyboardSourceDevice keys: [Qt.Key_S] } ] }
buttonInterval : int |
The maximum time in milliseconds in between consecutive QAbstractActionInput's in the input sequence.
sequences : list < AbstractActionInput > |
timeout : int |
The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within.
buttonIntervalChanged () |
此信号被发射当 buttonInterval of the input sequence is changed.
相应处理程序是
onButtonIntervalChanged
注意:
相应处理程序是
onButtonIntervalChanged
.
timeoutChanged () |
This signal is emitted when the timeout of the input sequence is changed.
相应处理程序是
onTimeoutChanged
注意:
相应处理程序是
onTimeoutChanged
.