SphereGeometry allows creation of a sphere in 3D space. 更多...
| import 语句: | import Qt3D.Extras 2.2 |
| 实例化: | QSphereGeometry |
The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer 类型。
| generateTangents : bool |
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
| indexAttribute : Attribute |
Holds the geometry index attribute.
| normalAttribute : Attribute |
Holds the geometry normal attribute.
| positionAttribute : Attribute |
Holds the geometry position attribute.
| radius : real |
Holds the radius of the sphere.
| rings : int |
Holds the number of rings in the sphere.
| slices : int |
Holds the number of slices in the sphere.
| tangentAttribute : Attribute |
Holds the geometry tangent attribute.
| texCoordAttribute : Attribute |
Holds the geometry texture coordinate attribute.