ConeGeometry 允许创建 3D 空间锥体。 更多...
| import 语句: | import Qt3D.Extras 2.2 | 
| 实例化: | QConeGeometry | 
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
| bottomRadius : real | 
Holds the bottom radius of the cone.
| hasBottomEndcap : bool | 
Determines if the cone bottom is capped or open.
| hasTopEndcap : bool | 
Determines if the cone top is capped or open.
| indexAttribute : Attribute | 
Holds the geometry index attribute.
| length : real | 
Holds the length of the cone.
| normalAttribute : Attribute | 
Holds the geometry normal attribute.
| positionAttribute : Attribute | 
Holds the geometry position attribute.
| rings : int | 
Holds the number of rings in the geometry.
| slices : int | 
Holds the number of slices in the geometry.
| texCoordAttribute : Attribute | 
Holds the geometry texture coordinate attribute.
| topRadius : real | 
Holds the top radius of the cone.