Qt State Machine 范例应用程序演示功能的提供由 Qt State Machine 模块。
Animated Tiles Example | The Animated Tiles example animates items in a graphics scene. |
事件过渡范例 | The Event Transitions example shows how to use event transitions, a feature of Qt State Machine Framework. |
Factorial States Example | The Factorial States example shows how to use Qt State Machine Overview to calculate the factorial of an integer. |
Move Blocks Example | The Move Blocks example shows how to animate items in a QGraphicsScene using a QStateMachine with a custom transition. |
Pad Navigator Example | Demonstrates how to create animated user interface. |
Ping Pong States Example | The Ping Pong States example shows how to use parallel states together with custom events and transitions in Qt State Machine Framework. |
Rogue Example | The Rogue example shows how to use the Qt state machine for event handling. |
状态范例 | The States example shows how to use the Qt state machine to play animations. |
Stickman Example | The Stickman example shows how to animate transitions in a state machine to implement key frame animations. |
Sub-Attaq | This example shows Qt's ability to combine the animation framework and the state machine framework to create a game. |
Traffic Light Example | The Traffic Light example shows how to use Qt State Machine Overview to implement the control flow of a traffic light. |
双向按钮范例 | The Two-way button example shows how to use Qt State Machine Framework to implement a simple state machine that toggles the current state when a button is clicked. |