Spline3DSeries QML Type

Represents a data series in a 3D spline graph. 更多...

import 語句: import QtGraphs
Since: Qt 6.9
在 C++: QSpline3DSeries
繼承:

Scatter3DSeries

特性

信號

方法

詳細描述

Spline graphs are used to show information as a series of data points connected by a curved or straight Catmull-Rom spline.

This type manages the spline specific visual elements.

特性文檔編製

baseColor : color

The base color of the series.

另請參閱 colorStyle and GraphsTheme.seriesColors .

baseGradient : 漸變

The base gradient of the series.

另請參閱 colorStyle .

colorStyle : GraphsTheme . ColorStyle

The color style for the series.

另請參閱 GraphsTheme.ColorStyle .

itemLabel : string [read-only]

The formatted item label. If there is no selected item or the selected item is not visible, returns an empty string.

另請參閱 itemLabelFormat .

itemLabelFormat : string

The label format for data items in this series. This format is used for single item labels, for example, when an item is selected. How the format is interpreted depends on series type.

另請參閱 Bar3DSeries , Scatter3DSeries ,和 Surface3DSeries .

itemLabelVisible : bool

true , item labels are drawn as floating labels in the graph. Otherwise, item labels are not drawn. To show the item label in an external control, this property is set to false 。默認為 true .

另請參閱 itemLabelFormat and itemLabel .

lightingMode : Abstract3DSeries . LightingMode [since 6.10]

The lighting mode of the items in the series. The default value is QAbstract3DSeries::LightingMode::Shaded

此特性在 Qt 6.10 引入。

另請參閱 QAbstract3DSeries::LightingMode .

mesh : Abstract3DSeries . Mesh

The mesh of the items in the series, or the selection pointer in case of Surface3DSeries . If the mesh is Abstract3DSeries.Mesh.UserDefined , then the userDefinedMesh property must also be set for items to render properly. The default value depends on the graph type.

另請參閱 QAbstract3DSeries::Mesh .

meshRotation : quaternion

The mesh rotation that is applied to all items of the series. The rotation should be a normalized quaternion. For those series types that support item specific rotation, the rotations are multiplied together. Bar3DSeries ignores any rotation that is not around the y-axis. Surface3DSeries applies the rotation only to the selection pointer. Defaults to no rotation.

meshSmooth : bool

true , smooth versions of predefined meshes set via the mesh property are used. This property does not affect custom meshes used when the mesh is set to Abstract3DSeries.Mesh.UserDefined 。默認為 false .

multiHighlightColor : color

The multiple item highlight color of the series.

另請參閱 colorStyle and GraphsTheme.multiHighlightColor .

multiHighlightGradient : 漸變

The multiple item highlight gradient of the series.

另請參閱 colorStyle and GraphsTheme.multiHighlightGradient .

名稱 : string

The series name. It can be used in item label format with the tag @seriesName .

另請參閱 itemLabelFormat .

singleHighlightColor : color

The single item highlight color of the series.

另請參閱 colorStyle and GraphsTheme.singleHighlightColor .

singleHighlightGradient : 漸變

The single item highlight gradient of the series.

另請參閱 colorStyle and GraphsTheme.singleHighlightGradient .

splineColor : color

The color of the spline.

splineKnotting : real

The knot parametrization of the spline.

This parameter can change the profile of the curve. The spline is classified as a uniform Catmull-Rom spline at a value of 0.0 , a centripetal Catmull-Rom spline at a value of 0.5 , and a chordal Catmull-Rom spline at a value of 1.0 .

值必須介於 0.0 and 1.0 。默認值為 0.5 .

splineLooping : bool

Determines whether the spline loops.

This adds a spline segment between the first and last points of the series connecting the spline into a loop.

默認值為 false

splineTension : real

The tension of the spline.

The spline uses maximum curvature for segments at a value of 0.0 Segments are completely straight at a value of 1.0 必須介於 0.0 and 1.0 默認值為 0.0

splineVisible : bool

Visibility of the spline. The default value is true .

type : Abstract3DSeries . SeriesType [read-only]

The type of the series. One of the QAbstract3DSeries::SeriesType 值。

userDefinedMesh : string

The filename for a user defined custom mesh for objects that is used when mesh is Abstract3DSeries.Mesh.UserDefined .

注意: The file needs to be in the QtQuick3D mesh format. Use the balsam conversion tool to create a mesh from other 3D model formats.

visible : bool

The visibility of the series. If false , the series is not rendered.

信號文檔編製

baseColorChanged ( color color )

此信號發射,當 baseColor changes to color .

注意: 相應處理程序是 onBaseColorChanged .

baseGradientChanged ( 漸變 gradient )

此信號發射,當 baseGradient changes to gradient .

注意: 相應處理程序是 onBaseGradientChanged .

colorStyleChanged ( GraphsTheme . ColorStyle style )

此信號發射,當 colorStyle changes to style .

注意: 相應處理程序是 onColorStyleChanged .

itemLabelChanged ( string label )

此信號發射,當 itemLabel changes to label .

注意: 相應處理程序是 onItemLabelChanged .

itemLabelFormatChanged ( string format )

此信號發射,當 itemLabelFormat changes to format .

注意: 相應處理程序是 onItemLabelFormatChanged .

itemLabelVisibilityChanged ( bool visible )

This signal is emitted when itemLabelVisibility changes to visible .

注意: 相應處理程序是 onItemLabelVisibilityChanged .

[since 6.10] lightingModeChanged ( Abstract3DSeries . LightingMode lightingMode )

此信號發射,當 lightingMode changes to lightingMode .

注意: 相應處理程序是 onLightingModeChanged .

This signal was introduced in Qt 6.10.

meshChanged ( Abstract3DSeries . Mesh mesh )

此信號發射,當 mesh changes to mesh .

注意: 相應處理程序是 onMeshChanged .

meshRotationChanged ( quaternion rotation )

此信號發射,當 meshRotation changes to rotation .

注意: 相應處理程序是 onMeshRotationChanged .

meshSmoothChanged ( bool enabled )

此信號發射,當 meshSmooth changes to enabled .

注意: 相應處理程序是 onMeshSmoothChanged .

multiHighlightColorChanged ( color color )

此信號發射,當 multiHighlightColor changes to color .

注意: 相應處理程序是 onMultiHighlightColorChanged .

multiHighlightGradientChanged ( 漸變 gradient )

此信號發射,當 multiHighlightGradient changes to gradient .

注意: 相應處理程序是 onMultiHighlightGradientChanged .

nameChanged ( string name )

此信號發射,當 name changes to name .

注意: 相應處理程序是 onNameChanged .

singleHighlightColorChanged ( color color )

此信號發射,當 singleHighlightColor changes to color .

注意: 相應處理程序是 onSingleHighlightColorChanged .

singleHighlightGradientChanged ( 漸變 gradient )

此信號發射,當 singleHighlightGradient changes to gradient .

注意: 相應處理程序是 onSingleHighlightGradientChanged .

userDefinedMeshChanged ( string fileName )

此信號發射,當 userDefinedMesh changes to fileName .

注意: 相應處理程序是 onUserDefinedMeshChanged .

visibilityChanged ( bool visible )

This signal is emitted when the series visibility changes to visible .

注意: 相應處理程序是 onVisibilityChanged .

方法文檔編製

void setMeshAxisAndAngle ( vector3d axis , real angle )

A convenience function to construct a mesh rotation quaternion from axis and angle .

另請參閱 meshRotation .