Wraps a native shading rate map. 更多...
This struct was introduced in Qt 6.9.
| quint64 | object |
An example is MTLRasterizationRateMap with Metal. Other 3D APIs that use textures for image-based VRS do not use this struct since those can function via the QRhiTexture -based overload of QRhiShadingRate::createFrom().
64-bit integer containing the native object handle.
Used with
QRhiShadingRateMap::createFrom
(). For example, with Metal,
object
is expected to be an id<MTLRasterizationRateMap>.