Allows to use a textureId from a separate OpenGL context in a Qt 3D scene. 更多...
| import 语句: |
import Qt3D.Render 2.10
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| 在 C++: | QSharedGLTexture |
| 状态: | 弃用 |
|
textureId : int |
The OpenGL texture id value that you want Qt3D to gain access to.