| Demonstrates simple instanced drawing. | |
| 演示 Qt Quick 3D 中的抗鋸齒模式。 | |
| Demonstrates the use of baked lightmaps in a 3D scene. | |
| 演示編寫自定義後期處理效果。 | |
| Demonstrates providing custom vertex data from C++ and QML. | |
| Demonstrates instancing with custom materials and a C++ instance table. | |
| 演示編寫有陰影的自定義材質。 | |
| Demonstrates writing C++ custom geometry with a morph target. | |
| 演示自定義頂點著色器和片段著色器的用法。 | |
| 演示動態模型的創建。 | |
| 演示如何在 Qt Quick 3D 中一起渲染 2D 和 3D 對象。 | |
| Demonstrates how to do instanced rendering in Qt Quick 3D. | |
| 演示如何在 Qt Quick 3D 中渲染場景。 | |
| Demonstrates the use of level of detail helper. | |
| 演示不同類型燈光的用法。 | |
| Demonstrates how to control morphing animations in Qt Quick 3D. | |
| Demonstrates the use of the experimental build-time material processing support. | |
| Demonstrates how to use the Qt Quick 3D Particles3D module. | |
| 演示模型的拾取。 | |
| 演示 Principled 材質的用法。 | |
| Demonstrates how to provide custom texture data from C++ or QML. | |
| 演示如何使用 Quick3D 創建簡單遊戲。 | |
| 演示 Quick 3D 場景中 Qt Quick 項的用法。 | |
| Demonstrates the use of reflection probes in Qt Quick 3D. | |
| Demonstrates how assets can be loaded at runtime. | |
| Demonstrates the use of ExtendedSceneEnvironment. | |
| Demonstrates reflections in Qt Quick 3D. | |
| Demonstrates how to enable fog in the 3D scene. | |
| 演示如何在 Qt Quick 3D 中渲染簡單濛皮動畫。 | |
| Demonstrates how the QtQuick3D Render Extension can be used to implement stencil outlining. | |
| 演示如何將材質賦值給子網格。 | |
| 演示使用 View3D 從多颱攝像機展示場景。 | |
| Demonstrates how to do volumetric rendering in Qt Quick 3D. | |
| Demonstrates how to make a simple locomotion in Qt Quick 3D XR. | |
| Demonstrates setting up a simple VR scene with Qt Quick 3D XR. | |
| Demonstrates controller input in Qt Quick 3D XR. | |
| Demonstrates hand-tracking input in Qt Quick 3D Xr. | |
| Demonstrates how to use spatial anchors in Qt Quick 3D XR. | |
| Qt Quick application that presents a 3D model of a virtual assistant with dynamic animations created using QML and timelines. |