An application that implements the Calculator example presented in the SCXML Specification.
计算器 使用 Qt SCXML 去实现 计算器范例 presented in the SCXML Specification.
The state machine is specified in the
statemachine.scxml
file and compiled into the
CalculatorStateMachine
class. The user interface is created using Qt Quick.
要运行范例从 Qt Creator ,打开 欢迎 模式,然后选择范例从 范例 。更多信息,拜访 构建和运行范例 .
We make the generated
CalculatorStateMachine
class available to QML by declaring it as a QML type in the
calculator-qml.h
文件:
struct CalculatorStateMachineRegistration { Q_GADGET QML_FOREIGN(CalculatorStateMachine) QML_NAMED_ELEMENT(CalculatorStateMachine) QML_ADDED_IN_VERSION(1, 0) };
We instantiate a CalculatorStateMachine and listen to the
updateDisplay
event. When it occurs, we change the text on the calculator display:
CalculatorStateMachine { id: statemachine running: true EventConnection { events: ["updateDisplay"] onOccurred: (event)=> resultText.text = event.data.display } }
When users press the calculator buttons, the buttons submit events to the state machine:
Button { id: resultButton x: 3 * width y: parent.height / 5 textHeight: y - 2 fontHeight: 0.4 width: parent.width / 4 height: y * 4 color: pressed ? "#e0b91c" : "#face20" text: "=" onClicked: statemachine.submitEvent("EQUALS") }