-
addAttribute
(QQuick3DGeometry::Attribute::Semantic, int, QQuick3DGeometry::Attribute::ComponentType)
-
addAttribute
(const QQuick3DGeometry::Attribute &)
-
addSubset
(int, int, const QVector3D &, const QVector3D &, const QString &)
-
addTargetAttribute
(quint32, QQuick3DGeometry::Attribute::Semantic, int, int)
-
addTargetAttribute
(const QQuick3DGeometry::TargetAttribute &)
-
属性
(int) const : QQuick3DGeometry::Attribute
-
attributeCount
() const : int
-
bindableObjectName
() : QBindable<QString>
-
blockSignals
(bool) : bool
-
boundsMax
() const : QVector3D
-
boundsMin
() const : QVector3D
-
childEvent
(QChildEvent *)
-
children
() const : const QObjectList &
-
classBegin
()
-
clear
()
-
componentComplete
()
-
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
-
connectNotify
(const QMetaMethod &)
-
customEvent
(QEvent *)
-
deleteLater
()
-
destroyed
(QObject *)
-
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
-
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
-
disconnect
(const char *, const QObject *, const char *) const : bool
-
disconnect
(const QObject *, const char *) const : bool
-
disconnect
(const QMetaObject::Connection &) : bool
-
disconnect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
-
disconnectNotify
(const QMetaMethod &)
-
dumpObjectInfo
() const
-
dumpObjectTree
() const
-
dynamicPropertyNames
() const : QList<QByteArray>
-
event
(QEvent *) : bool
-
eventFilter
(QObject *, QEvent *) : bool
-
findChild
(QAnyStringView, Qt::FindChildOptions) const : T
-
findChild
(Qt::FindChildOptions) const : T
-
findChildren
(QAnyStringView, Qt::FindChildOptions) const : QList<T>
-
findChildren
(Qt::FindChildOptions) const : QList<T>
-
findChildren
(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
-
indexData
() const : QByteArray
-
inherits
(const char *) const : bool
-
installEventFilter
(QObject *)
-
isQuickItemType
() const : bool
-
isSignalConnected
(const QMetaMethod &) const : bool
-
isWidgetType
() const : bool
-
isWindowType
() const : bool
|
-
killTimer
(int)
-
metaObject
() const : const QMetaObject *
-
moveToThread
(QThread *) : bool
-
objectName
() const : QString
-
objectNameChanged
(const QString &)
-
parent
() const : QObject *
-
parentChanged
()
-
parentItem
() const : QQuick3DObject *
-
primitiveType
() const : QQuick3DGeometry::PrimitiveType
-
property
(const char *) const : QVariant
-
receivers
(const char *) const : int
-
removeEventFilter
(QObject *)
-
sender
() const : QObject *
-
senderSignalIndex
() const : int
-
setBounds
(const QVector3D &, const QVector3D &)
-
setIndexData
(const QByteArray &)
-
setIndexData
(int, const QByteArray &)
-
setObjectName
(const QString &)
-
setObjectName
(QAnyStringView)
-
setParent
(QObject *)
-
setParentItem
(QQuick3DObject *)
-
setPrimitiveType
(QQuick3DGeometry::PrimitiveType)
-
setProperty
(const char *, const QVariant &) : bool
-
setProperty
(const char *, QVariant &&) : bool
-
setState
(const QString &)
-
setStride
(int)
-
setTargetData
(const QByteArray &)
-
setTargetData
(int, const QByteArray &)
-
setVertexData
(const QByteArray &)
-
setVertexData
(int, const QByteArray &)
-
signalsBlocked
() const : bool
-
startTimer
(int, Qt::TimerType) : int
-
startTimer
(std::chrono::milliseconds, Qt::TimerType) : int
-
state
() const : QString
-
stateChanged
()
-
staticMetaObject
:
-
stride
() const : int
-
subsetBoundsMax
(int) const : QVector3D
-
subsetBoundsMin
(int) const : QVector3D
-
subsetCount
() const : int
-
subsetCount
(int) const : int
-
subsetName
(int) const : QString
-
subsetOffset
(int) const : int
-
targetAttribute
(int) const : QQuick3DGeometry::TargetAttribute
-
targetAttributeCount
() const : int
-
targetData
() const : QByteArray
-
thread
() const : QThread *
-
timerEvent
(QTimerEvent *)
-
tr
(const char *, const char *, int) : QString
-
vertexData
() const : QByteArray
|