Exporting from Maya

Exporting OpenCOLLADA from Maya

In order for the OpenCOLLADA exporter to be active, some options must be enabled or disabled in the Plug-in Manager . To find it, go to Window > Settings/Preferences > Plug-in Manager .

The fbxmaya.mll plug-in must be unchecked. The COLLADAMaya.mll must be checked as both Loaded and Auto Load .

Next, select File > Export Selection and open the dialog box.

Under General Options , be sure that OpenCOLLADA exporter is selected and set as the default file extension. Under General export options , check that the following options are active.

The triangulate option must be checked before exporting.

Finally, choose the location for the COLLADA file to be saved. It is a good practice to keep all source art, including COLLADA files, in a folder outside of your project folder.