A Qt Quick application that uses a compiled state machine to implement a simplified traffic light.
Traffic Light demonstrates how to connect to the active properties of a state in a state machine that is compiled to a class.
UI 是使用 Qt Quick 创建的。
要运行范例从 Qt Creator ,打开 Welcome 模式,然后选择范例从 Examples 。更多信息,拜访 构建和运行范例 .
We link against the Qt SCXML module by adding the following lines to the example's build files.
QT += qml scxml
接着,指定要编译的状态机:
STATECHARTS = ../trafficlight-common/statemachine.scxml
find_package(Qt6 REQUIRED COMPONENTS Core Gui Qml Scxml) target_link_libraries(trafficlight-qml-static PRIVATE Qt6::Core Qt6::Gui Qt6::Qml Qt6::Scxml )
接着,指定要编译的状态机:
qt6_add_statecharts(trafficlight-qml-static ../trafficlight-common/statemachine.scxml )
The statechart directives
STATECHARTS
or
qt6_add_statecharts
invoke the Qt SCXML Compiler,
qscxmlc
, which is run automatically to generate
statemachine.h
and
statemachine.cpp
, which are then added appropriately as headers and sources for compilation.
We instantiate the state machine as follows:
TrafficLightStateMachine { id: stateMachine running: true }
In the SCXML file, we specify states for each light: red, yellow, and green. In the
<onentry>
element, we specify the event to send when entering the state and the delay in seconds before sending the event. In the
<transition>
element, we specify the event that triggers the transition to the state specified by the
target
属性:
<state id="red"> <onentry> <send event="startGoingGreen" delay="3s"/> </onentry> <transition event="startGoingGreen" target="redGoingGreen"/> </state> <state id="yellow" initial="greenGoingRed"> <state id="redGoingGreen"> <onentry> <send event="goGreen" delay="1s"/> </onentry> <transition event="goGreen" target="green"/> </state> <state id="greenGoingRed"> <onentry> <send event="goRed" delay="1s"/> </onentry> <transition event="goRed" target="red"/> </state> </state> <state id="green"> <onentry> <send event="startGoingRed" delay="3s"/> </onentry> <transition event="startGoingRed" target="greenGoingRed"/> </state>
We connect to the states as follows:
Light { anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter color: "red" visible: stateMachine.red || stateMachine.redGoingGreen } Light { anchors.centerIn: parent color: "yellow" visible: stateMachine.yellow || stateMachine.blinking } Light { anchors.bottom: parent.bottom anchors.horizontalCenter: parent.horizontalCenter color: "green" visible: stateMachine.green } }