Qt Quick 3D Physics - CharacterController Example
# Copyright (C) 2023 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
cmake_minimum_required(VERSION 3.14)
project(example_charactercontroller LANGUAGES CXX)
set(CMAKE_AUTOMOC ON)
if(NOT DEFINED INSTALL_EXAMPLESDIR)
set(INSTALL_EXAMPLESDIR "examples")
endif()
set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3dphysics/${PROJECT_NAME}")
find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Quick3DPhysics)
qt_add_executable(${PROJECT_NAME}
main.cpp
)
set_target_properties(${PROJECT_NAME} PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(${PROJECT_NAME} PUBLIC
Qt::Core
Qt::Gui
Qt::Quick
Qt::Quick3D
Qt::Quick3DPhysics
)
# Resources:
set(qml_resource_files
"main.qml"
"Building.qml"
"Wasd.qml"
"maps/sign.png"
"maps/sphere.png"
"maps/Tape001_1K_Color.jpg"
"maps/Tape001_1K_NormalGL.jpg"
"maps/Tape001_1K_Roughness.jpg"
"maps/Tiles107_1K_Color.jpg"
"maps/Tiles107_1K_NormalGL.jpg"
"maps/Tiles107_1K_Roughness.jpg"
"maps/Tiles108_1K_Color.jpg"
"meshes/building.mesh"
)
qt_add_resources(${PROJECT_NAME} "qml"
PREFIX
"/"
FILES
${qml_resource_files}
)
install(TARGETS ${PROJECT_NAME}
RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)