Compiles big binary resources into object code.
The command is defined in the
核心
组件对于
Qt6
package, which can be loaded like so:
find_package(Qt6 REQUIRED COMPONENTS Core)
This command was introduced in Qt 5.12.
qt_add_big_resources(<VAR> file1.qrc [file2.qrc ...] [OPTIONS ...])
若
versionless commands
are disabled, use
qt6_add_big_resources()
instead. It supports the same set of arguments as this command.
Creates compiled object files from Qt resource files using the
RCC (资源编译器)
. Paths to the generated files are added to
<VAR>
.
This is similar to
qt_add_resources
, but directly generates object files (
.o
,
.obj
) files instead of C++ source code. This allows to embed bigger resources, where compiling to C++ sources and then to binaries would be too time consuming or memory intensive.
注意:
The
file1.qrc
will not be treated as a source file by Qt Creator. It needs to be added as a source file to a CMake target and have the property
SKIP_AUTORCC
设为
ON
.
警告: This command is not supported when building for iOS, use qt_add_resources instead. See QTBUG-103497 了解细节。
可以设置额外
OPTIONS
that should be added to the
rcc
calls. You can find possible options in the
RCC (资源编译器) 文档编制
.
set(SOURCES main.cpp) qt_add_big_resources(SOURCES big_resource.qrc) # Have big_resource.qrc treated as a source file by Qt Creator list(APPEND SOURCES big_resource.qrc) set_property(SOURCE big_resource.qrc PROPERTY SKIP_AUTORCC ON) qt_add_executable(myapp ${SOURCES})