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-
prependChildNode
(QSGNode *)
-
preprocess
()
-
previousSibling
() const : QSGNode *
-
rebuildGeometry
(QSGGeometry *, QSGTexture *, const QRectF &, QRectF, QSGImageNode::TextureCoordinatesTransformMode)
-
rect
() const : QRectF
-
removeAllChildNodes
()
-
removeChildNode
(QSGNode *)
-
setAnisotropyLevel
(QSGTexture::AnisotropyLevel)
-
setFiltering
(QSGTexture::Filtering)
-
setFlag
(QSGNode::Flag, bool)
-
setFlags
(QSGNode::Flags, bool)
-
setGeometry
(QSGGeometry *)
-
setMaterial
(QSGMaterial *)
-
setMipmapFiltering
(QSGTexture::Filtering)
-
setOpaqueMaterial
(QSGMaterial *)
-
setOwnsTexture
(bool)
-
setRect
(const QRectF &)
-
setRect
(qreal, qreal, qreal, qreal)
-
setSourceRect
(const QRectF &)
-
setSourceRect
(qreal, qreal, qreal, qreal)
-
setTexture
(QSGTexture *)
-
setTextureCoordinatesTransform
(QSGImageNode::TextureCoordinatesTransformMode)
-
sourceRect
() const : QRectF
-
texture
() const : QSGTexture *
-
textureCoordinatesTransform
() const : QSGImageNode::TextureCoordinatesTransformMode
-
type
() const : QSGNode::NodeType
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