SkyboxEntity is a convenience Entity subclass that can be used to insert a skybox in a 3D scene. 更多...
import 语句: | import Qt3D.Extras 2.5 |
实例化: | QSkyboxEntity |
By specifying a base name and an extension, SkyboxEntity will take care of building a TextureCubeMap to be rendered at runtime. The images in the source directory should match the pattern: base name + * "_posx|_posy|_posz|_negx|_negy|_negz" + extension
By default the extension defaults to .png.
Be sure to disable frustum culling in the FrameGraph through which the skybox rendering happens.
注意: Please note that you shouldn't try to render a skybox with an orthographic projection.