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QVector3D
(QVector4D)
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QVector3D
(QVector2D, float)
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QVector3D
(QVector2D)
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QVector3D
(QPointF)
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QVector3D
(QPoint)
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QVector3D
(float, float, float)
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QVector3D
()
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crossProduct
(QVector3D, QVector3D) : QVector3D
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distanceToLine
(QVector3D, QVector3D) const : float
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distanceToPlane
(QVector3D, QVector3D) const : float
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distanceToPlane
(QVector3D, QVector3D, QVector3D) const : float
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distanceToPoint
(QVector3D) const : float
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dotProduct
(QVector3D, QVector3D) : float
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isNull
() const : bool
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length
() const : float
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lengthSquared
() const : float
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normal
(QVector3D, QVector3D) : QVector3D
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normal
(QVector3D, QVector3D, QVector3D) : QVector3D
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normalize
()
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normalized
() const : QVector3D
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project
(const QMatrix4x4 &, const QMatrix4x4 &, const QRect &) const : QVector3D
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