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枚举类
Flag
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flags
Flags
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QQuickRenderTarget
()
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~QQuickRenderTarget
()
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depthTexture
() const : QRhiTexture *
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devicePixelRatio
() const : qreal
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fromD3D11Texture
(void *, uint, const QSize &, int) : QQuickRenderTarget
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fromD3D11Texture
(void *, const QSize &, int) : QQuickRenderTarget
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fromD3D11Texture
(void *, uint, QSize, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
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fromD3D12Texture
(void *, int, uint, const QSize &, int) : QQuickRenderTarget
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fromD3D12Texture
(void *, int, uint, uint, QSize, int, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
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fromMetalTexture
(MTLTexture *, uint, const QSize &, int) : QQuickRenderTarget
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fromMetalTexture
(MTLTexture *, const QSize &, int) : QQuickRenderTarget
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fromMetalTexture
(MTLTexture *, uint, uint, QSize, int, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
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fromOpenGLRenderBuffer
(uint, const QSize &, int) : QQuickRenderTarget
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fromOpenGLTexture
(uint, uint, const QSize &, int) : QQuickRenderTarget
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fromOpenGLTexture
(uint, const QSize &, int) : QQuickRenderTarget
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fromOpenGLTexture
(uint, uint, QSize, int, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
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fromPaintDevice
(QPaintDevice *) : QQuickRenderTarget
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fromRhiRenderTarget
(QRhiRenderTarget *) : QQuickRenderTarget
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fromVulkanImage
(VkImage, VkImageLayout, VkFormat, const QSize &, int) : QQuickRenderTarget
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fromVulkanImage
(VkImage, VkImageLayout, const QSize &, int) : QQuickRenderTarget
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fromVulkanImage
(VkImage, VkImageLayout, VkFormat, VkFormat, QSize, int, int, QQuickRenderTarget::Flags) : QQuickRenderTarget
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isNull
() const : bool
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mirrorVertically
() const : bool
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setDepthTexture
(QRhiTexture *)
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setDevicePixelRatio
(qreal)
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setMirrorVertically
(bool)
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